
Quantity again stalks its old nemesis, quality
Hard to believe iPhone ever existed without apps, isn’t it? Especially since apps have become the biggest differentiator between Apple and its competitors. At last count, iPhone boasted about 150,000 apps to Android’s 20,000.
(Ironic that Apple should wield such a lopsided advantage here, since it was stuck on the pathetic side of the app equation in the early days of the PC wars.)
So what do you do if your mission in life is to get Android’s numbers closer to iPhone’s? Well, one quick fix is to simply lower your standards. Even better, you can nix your standards altogether.
Sensing opportunity when critics started attacking Apple for its flawed app approval process, Android simply did away with those pesky approvals. You develop ’em, they’ll sell ’em. Power to the people.
Once the giddiness subsides, however, reality sinks in. If you think Apple’s huge library of apps contains a few clunkers, wait till you see what qualifies for sale in the Android Market. Without a vetting process, they’re not just welcoming bad apps. They’re welcoming nasty apps. Even outright dangerous apps. But they sure are pumping up the numbers.
Maybe Apple isn’t so big-brotherly after all? Maybe there’s something to be said for that quaint idea of quality control — for letting customers buy with a degree of confidence.
The fact is, the App Store is not perfect. No one’s ever sold software on this scale before, and surely Apple will make some mistakes along the way. I do hope they invent ways to make the approvals process more fair — but I’m grateful they have an approvals process in the first place.
