Posts Tagged: app store


14
Jan 11

Microsoft: coveting Apple’s magic words

Every so often, there comes a bit of technology-related news that just makes me smile. Microsoft is pretty good at generating such stories.

The latest: Microsoft has taken action to oppose Apple’s trademark application for the phrase “App Store.”

It’s not hard to understand their logic. These days, apps rule the world. They’re the basic price of admission for any smartphone contender. How can Apple own a phrase made of common words?

The quick answer is: those words weren’t common until Apple started to use them.

The evolution of the word “app” is actually a pet topic of mine. Since Microsoft has struck my justice nerve, I can’t stop myself from sharing.

Everyone who has ever been tasked with writing ads for a technology company will tell you that before apps became popular, there was no simple word one could use to describe a software product. In fact, we had only two words to choose from: application and program. If your goal was to write people-friendly ads, both of these choices sucked.

The word app was indeed part of our vocabulary — but that was only on the inside. Real people didn’t talk that way. Whenever some maverick would suggest that we just say app and be done with it, clients would reject it on the grounds that it was too techy. For the sake of advertising, application and program were left to do the job.

What Apple did when they introduced apps on iPhone may seem innocuous now, but it was actually quite ballsy. They made the conscious decision to take the word app to the mass audience. Others might have used the word on occasion, but Apple was the company that really stepped up to the plate. They put millions of dollars into the “There’s an app for that” campaign. They alone made app a household word.

With App Store taken by Apple, Apps Marketplace taken by Google, and App World taken by Blackberry, poor Microsoft finds itself in an awkward (yet familiar) position. They can either try to be original, or spend a few million bucks to echo someone else.

It does make one wonder why Microsoft isn’t trying to wrestle the other companies’ descriptors away from them. Isn’t the world as common as the word store?

The fact is, companies trademark combinations of common words all the time. When you’re first to think of something, you take legal precautions to prevent others from copying you. The Money Store is trademarked, as are countless other common word combinations.

If Microsoft wanted to be more true to their DNA, they might grab The Copier Store. That one was actually trademarked by some guy in New Jersey, but it’s available now.


22
Dec 10

It’s an app-happy world

Art credit: Koka Sexton (via Flickr)

I get all wispy and nostalgic when I think about the days of the first iPhone. How innocent we were then.

When we talked about apps, we were talking about web apps. The kind we had to load up in Safari. No, developers weren’t allowed to get their greasy fingers anywhere near iPhone’s innards.

Apple tried to calm the natives by putting on a number of iPhone developer events to help them make the best web apps they could. But those apps only gave us a taste of what a real app might do.

Some say Steve Jobs only reversed himself when he realized the enormity of the potential for 3rd-party apps. Others believe opening iPhone up to apps was the plan all along, and it was simply a matter of “first things first.” iPhone needed to become a solid platform first.

Whatever, within six months of iPhone’s birth Apple welcomed developers into the tent. Six months later, the App Store was born. It soon became clear that apps were by far the biggest part of the iPhone story. Apps are what turned a communicator/iPod into a true pocket computer.

When competitors started to appear, Apple’s advantage depended on its lead in apps. Apps became a given for every platform. No competitor could seriously contend without an app store of its own.

In fact, the very word apps, a geek word turned mainstream by Apple, was instantly adopted by Apple’s competitors. It’s now as generic as a screen full of app icons arranged in a grid.

Now, as if the world of apps isn’t big enough already, the other shoe is about to drop. And this is one humongous shoe. The Mac App Store will open for business on January 6th.

You can’t help but feel this is going to be a “how did we live without this before” kind of thing. Surely it will spark another gold rush for developers. Happily for AAPL stockholders, it will also spout a new gusher of cash. Apple will now start pocketing 30% on software sales — as opposed to the 0% they’ve been taking for the last 25 years.

Given the historic success of the App Store, this development wasn’t hard to predict. Even yours truly saw it coming back in October of 2009. As the App Store does for apps and iTunes does for music, the Mac App Store will give millions of Mac people one simple place to discover great new apps, talk them up with friends and get instant gratification 24/7. While mega-apps like Adobe CS5 and Final Cut Studio may not work this way for a while (but then they may), the Mac App Store will be the Big Bang for more bite-sized apps and utilities that make the Mac a more fun and customizable place. Mac apps will suddenly be a spontaneous decision, just a click away.

The Mac App Store will be one more reason for people to be drawn to the light. Though none of us should be surprised when a certain entity announces its intention to copy the idea on the PC side.


19
Feb 10

Apps of the world, unite

The Mobile World Congress met in Barcelona this week. Think of it as the United Nations of mobile technology companies — with about as much ability to influence world events as the real United Nations.

The biggest deal coming out of the 2010 Congress was “App Planet.” The idea was to lay out a vision for unified standards that would make life better for developers and customers. The official website says: By pulling all the key players together in one place at one time, we will make App Planet the new Centre of the Apps Universe for the four days of Mobile World Congress.

Only problem: key player #1 — Apple — did not attend the conference. So it seems that the real point of Planet Of The Apps was to do collectively what no one has been able to do alone: create a credible challenge to Apple’s world-leading app platform. If nothing else, it allowed 200 companies to take some time off from brutalizing each other in the normal course of business.

Given the importance of App Planet to this gathering, it surprised many when Steve Jobs was named recipient of the Congress’s Mobile Personality of the Year Award. Yes, the same Steve Jobs who will never in a million years support the global app standards being developed by this brotherly group. I guess they just like his personality.

It’s not like they didn’t have the chance to honor one of their own. The nominees beaten by Steve Jobs were the bigshots of the planetary app movement: Eric Schmidt (CEO, Google), Mike Lazaridis (co-CEO, Research In Motion) and Pete Chou (CEO, HTC). Apple sent no one to collect the award, indicating their respect for this particular honor.

I really don’t have anything against technology companies banding together to move things forward. I just think it’s safe to say that if any of the participating companies were in Apple’s position today, they’d be as far away from this Congress as possible — even if it meant not being on hand to pick up the Mobile Personality of the Year award.


17
Feb 10

Android: desperately seeking numbers

Quantity again stalks its old nemesis, quality

Hard to believe iPhone ever existed without apps, isn’t it? Especially since apps have become the biggest differentiator between Apple and its competitors. At last count, iPhone boasted about 150,000 apps to Android’s 20,000.

(Ironic that Apple should wield such a lopsided advantage here, since it was stuck on the pathetic side of the app equation in the early days of the PC wars.)

So what do you do if your mission in life is to get Android’s numbers closer to iPhone’s? Well, one quick fix is to simply lower your standards. Even better, you can nix your standards altogether.

Sensing opportunity when critics started attacking Apple for its flawed app approval process, Android simply did away with those pesky approvals. You develop ’em, they’ll sell ’em. Power to the people.

Once the giddiness subsides, however, reality sinks in. If you think Apple’s huge library of apps contains a few clunkers, wait till you see what qualifies for sale in the Android Market. Without a vetting process, they’re not just welcoming bad apps. They’re welcoming nasty apps. Even outright dangerous apps. But they sure are pumping up the numbers.

Maybe Apple isn’t so big-brotherly after all? Maybe there’s something to be said for that quaint idea of quality control — for letting customers buy with a degree of confidence.

The fact is, the App Store is not perfect. No one’s ever sold software on this scale before, and surely Apple will make some mistakes along the way. I do hope they invent ways to make the approvals process more fair — but I’m grateful they have an approvals process in the first place.